Here is something else Ive notices: when VOX is doing sample rate conversion (where the rate of the file is different than the rate of the system) when a new track is started it will play a small amount of the previous tracks’ audio as if its stuck in a cache. this causes problems because its annoying but also because it triggers meters. as you know I use VOX to play back files to analyze them with meters (that’s a compliment). so when this clip plays it throws off my meters. when the file and system rate are the same, this small amount of the previous track doesn’t play.
brett
On Dec 22, 2016, at 10:34 PM, UsabilityNow brett@usabilitynow.ca wrote:
So an area where VOX could be improved is an honest better sample rate conversion. it’s easy to not know if the sample rate “chain” isn’t creating problems because of rate conversion, because a lot of what goes on is under the hood. but it seems like VOX can essentially control the same rate of the system. so both a better quality sample rate conversion and some kind of warning that its doing conversion would be great. that way the user can be alerted to a problem and resolve it.
just a suggestion based on all our troubleshooting
brett
On Dec 22, 2016, at 5:42 PM, UsabilityNow > wrote:
I found the problem. sample rate conversion. if there are any inputs or outputs in “audio midi” with sample rates other than the file sample rate, sample rate conversion (within VOX?) will cause RoundTrip to report sample clops.
I use Audio Hijack as well. if Audio Midi is set to the right sample rate, it may be that Audio Hijack i(AH) isn’t. AH doesn’t seem to change it’s sample rate once set from initial launch. so if the file rate is 44.1 and the system rates are all 44.1 there will be no sample clipping.
It appears to be s simple sample rate conversion issue. as long as I ensure the output I am using is set to the file rate, there are no sample clips.
I discovered that a track has to be re-started by double-cliking on it if the system sample rate has changed otherwise the file will continue playing at the previous set rate when it was first played.
“Syncronize sample rate with player” helps to solve this problem by forcing the system rate to the file rate. this seems to work.
WHEW! :D
On Dec 22, 2016, at 4:49 PM, soundguy > wrote: